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Experience Technology
Publishing date:October 24, 2008
Duration of assignment:3 weeks
Aim and purpose of assignment: Each group of students received a different type of technology with which they were assigned to create an innovative interaction.
Our technology was RFID, we made a game using a table and a projector in the ceiling. The game is about removing symbols that shows up on the screen by matching the symbol on the screen with the symbol on the physical cube.




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